<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"></head><body dir="auto">You don’t seem to notice that Okrand and Maltz don’t exist in adjacent centuries. The game is full of inconsistencies. That’s part of what makes it so interesting. <br><br><div dir="ltr">Sent from my iPhone. <br><div>charghwI’</div></div><div dir="ltr"><br><blockquote type="cite">On Jan 9, 2020, at 6:54 PM, SuStel <sustel@trimboli.name> wrote:<br><br></blockquote></div><blockquote type="cite"><div dir="ltr">
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<div class="moz-cite-prefix">On 1/9/2020 5:09 PM, Will Martin wrote:<br>
</div>
<blockquote type="cite" cite="mid:C2285E0A-BF79-4F98-A41F-64C7C5CA11FE@mac.com">
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Interesting.
<div class=""><br class="">
</div>
<div class="">I play the game as a Klingon. That’s why I use the
Klingon name.</div>
</blockquote>
<p>Then you play a Klingon who, for some reason, does not have
access to first-hand knowledge of his world's language and
culture. This game, the one which gives Okrand his authority over
Klingon, is premised on the idea that only Okrand can produce
canonical Klingon. That's the deal.<br>
</p>
<p>When you play a Klingon, you're not playing under the same
premise. When you play a Klingon, you cannot inform me of how your
language works beyond what Okrand has told us.<br>
</p>
<p>[snip a pointless rant about Facebook]<br>
<br class="">
</p>
<blockquote type="cite" cite="mid:C2285E0A-BF79-4F98-A41F-64C7C5CA11FE@mac.com">
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<div>I still don’t understand why the Okrand-speaks-to-Maltz
Universe can’t include the charghwI’-is-a-Klingon Universe. <br>
</div>
</div>
</blockquote>
<p>Because you do not have access to first-hand knowledge about
Klingons and their language, so you cannot reproduce the state of
being an Okrand-canonical Klingon.<br>
</p>
<p>[snip pointless tangent about the word <i>universe.</i>]<br>
</p>
<br>
<blockquote type="cite" cite="mid:C2285E0A-BF79-4F98-A41F-64C7C5CA11FE@mac.com">
<div class="">I like environments where more than one perspective
is allowed. Unlike what you describe.</div>
</blockquote>
<p>I like perspectives just fine. I'm talking about premises. The
premise here is that Okrand has the only access to an actual
Klingon, and he finds out things about the language and culture
from him. Under that premise, you <i>cannot</i> be a Klingon with
first-hand knowledge of the language or culture.</p>
<p>You can role-play a Klingon all you want. I have no problem with
that. But this list assumes the premise I have repeated several
times now. You can role-play a Klingon here if you want, that's
fine. But your role-play doesn't inform the truth about the
language, and you shouldn't be telling people what Klingons would
or wouldn't say when people are asking linguistic questions.<br>
</p>
<p><br>
</p>
<blockquote type="cite" cite="mid:C2285E0A-BF79-4F98-A41F-64C7C5CA11FE@mac.com">
<div class="">
<div>And I very much like the list as it was when the list had
HoD Qanqor as a grammarian, who shows up at qep’a’ in full
uniform, complete with forehead, very much not acting like a
human student. He’s fun.</div>
</div>
</blockquote>
<p>Nothing Krankor says is canonical either. And Krankor
intentionally ignores anything Okrand says that he doesn't like.
As fun as he may be, he does not hold authority to dictate the
ways of the Klingon language.<br>
</p>
<p><br>
</p>
<pre class="moz-signature" cols="72">--
SuStel
<a class="moz-txt-link-freetext" href="http://trimboli.name">http://trimboli.name</a></pre>
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